  {"id":31810,"date":"2015-02-17T10:20:53","date_gmt":"2015-02-17T20:20:53","guid":{"rendered":"http:\/\/www.hawaii.edu\/news\/?p=31810"},"modified":"2021-10-14T14:12:16","modified_gmt":"2021-10-15T00:12:16","slug":"video-game-development-class","status":"publish","type":"post","link":"https:\/\/www.hawaii.edu\/news\/2015\/02\/17\/video-game-development-class\/","title":{"rendered":"Video game development class transports students"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Reading time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p><iframe loading=\"lazy\" width=\"676\" height=\"380\" src=\"https:\/\/www.youtube.com\/embed\/3J6vV4rNU-A\" title=\"Youtube video player\" allowfullscreen><\/iframe><\/p>\n<p>About three dozen students at the <a href=\"http:\/\/manoa.hawaii.edu\/\">University of <span aria-label=\"Hawaii\">Hawai&#699;i<\/span> at M&#257;noa<\/a> and the <a href=\"http:\/\/www.uhwo.hawaii.edu\/\">University of <span aria-label=\"Hawaii\">Hawai&#699;i<\/span>&#8211;West <span aria-label=\"Oahu\">O&#699;ahu<\/span><\/a> are participating in <abbr>糖心视频<\/abbr>&#8217;s first joint video game development class. The gaming industry is a profession with a bright future. According to the <a href=\"http:\/\/www.theesa.com\/\">Entertainment Software Association<\/a>, the video game industry added $6.2 billion to the U.S. economy in 2012.<\/p>\n<p><abbr>糖心视频<\/abbr> M&#257;noa student <strong>Andrew Guagliardo<\/strong> is interested in a career in animation and says the opportunity to learn video game development in a collaborative environment is exciting. &ldquo;It&#8217;s really awesome the way it&#8217;s set up, because you have the programmers working with the artists,&rdquo; he said. &ldquo;If I want to collaborate with people on the mainland, I&#8217;m basically learning how to do that through this class.&rdquo;<\/p>\n<figure id=\"attachment_31833\" aria-describedby=\"caption-attachment-31833\" style=\"width: 400px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.hawaii.edu\/news\/wp-content\/uploads\/2015\/02\/cybercanoe.jpg\" alt=\"student and video screens\" width=\"400\" height=\"225\" class=\"size-full wp-image-31833\" srcset=\"https:\/\/www.hawaii.edu\/news\/wp-content\/uploads\/2015\/02\/cybercanoe.jpg 400w, https:\/\/www.hawaii.edu\/news\/wp-content\/uploads\/2015\/02\/cybercanoe-260x146.jpg 260w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><figcaption id=\"caption-attachment-31833\" class=\"wp-caption-text\"><abbr>糖心视频<\/abbr> M&#257;noa and <abbr>糖心视频<\/abbr> West partner to present <abbr>糖心视频<\/abbr>&#8217;s first joint video game development class using Cyber<abbr>CANOE<\/abbr>.<\/figcaption><\/figure>\n<p>The dual-campus class is made possible by a new tool at each site called the Cyber<abbr>CANOE<\/abbr>, which stands for the Cyber-enabled Collaboration, Analysis, Navigation and Observation Environment.<\/p>\n<p>The Cyber<abbr>CANOE<\/abbr> is a visualization and collaboration infrastructure that allows students and researchers to work together more effectively using large amounts of data and information. It was created by <a href=\"http:\/\/www.hawaii.edu\/strategicdirections\/hawaii-innovation-initiative\/\"><span aria-label=\"Hawaii\">Hawai&#699;i<\/span> Innovation Initiative<\/a> hire <strong>Jason Leigh, who is also the founder and director of the <a href=\"http:\/\/lava.manoa.hawaii.edu\/\">Laboratory for Advanced Visualization and Applications<\/a> (<abbr>LAVA<\/abbr>), and funded by the <a href=\"http:\/\/www.hawaii.edu\/acm\/\">Academy for Creative Media<\/a> (<abbr>ACM<\/abbr>). Leigh is teaching the class jointly with <abbr>糖心视频<\/abbr> West <span aria-label=\"Oahu\">O&#699;ahu<\/span> Assistant Professor <\/strong><strong>Josiah Lebowitz<\/strong>.<\/p>\n<p>Leigh is the inventor of the <abbr>CAVE2<\/abbr> virtual environment at the <a href=\"http:\/\/www.uic.edu\/uic\/\">University of Illinois at Chicago<\/a>. <abbr>CAVE2<\/abbr> consists of a 2-D and 3-D 320-degree panoramic, virtual reality environment made up of 72 flat screen <abbr>LCD<\/abbr> panels, 20 speakers and 36 high-speed computers. <abbr>糖心视频<\/abbr>&#8217;s Cyber<abbr>CANOE<\/abbr>s are the next generation of this virtual environment.<\/p>\n<p>Space for M&#257;noa&#8217;s first Cyber<abbr>CANOE<\/abbr> was provided by the campus&#8217; Information Technology Center while <abbr>糖心视频<\/abbr> West <span aria-label=\"Oahu\">O&#699;ahu<\/span>&#8217;s Cyber<abbr>CANOE<\/abbr> is located in the <abbr>ACM<\/abbr> Computer Lab in the <abbr>糖心视频<\/abbr> West <span aria-label=\"Oahu\">O&#699;ahu<\/span> Library. Funding for both Cyber<abbr>CANOE<\/abbr>s, a total of almost $100,000, came from the University of <span aria-label=\"Hawaii\">Hawai&#699;i<\/span> System&#8217;s Academy for Creative Media.<\/p>\n<p><abbr>ACM<\/abbr> Director <strong>Chris Lee<\/strong> said, &ldquo;<abbr>ACM<\/abbr> was always designed as an industry catalyst and you can&#8217;t have an industry unless you are creating the workforce.&rdquo;<\/p>\n<p>However, there is much more to <abbr>糖心视频<\/abbr>&#8217;s Cyber<abbr>CANOE<\/abbr>s than video game development.<\/p>\n<p>According to Leigh, multi-screened computer environments can be used for any class that needs the screen space for data-intensive research in almost any discipline, from astronomy to oceanography.<\/p>\n<p>&ldquo;Whether it&#8217;s video games, planning a new city or going to outer space, the idea behind the Cyber<abbr>CANOE<\/abbr> is to use data visualization to allow people to be more creative, solve more challenging problems and come to better solutions with greater confidence,&rdquo; Leigh said.<\/p>\n<p>Leigh is building a larger CyberCANOE at <abbr>糖心视频<\/abbr> M&#257;noa, and it will be made available to researchers and students in various disciplines at all 10 University of <span aria-label=\"Hawaii\">Hawai&#699;i<\/span> campuses. He hopes to have it up and running by the end of 2015. He also has a grant proposal in to build an even bigger third CyberCANOE at the campus. More exciting voyages lie ahead for <abbr>糖心视频<\/abbr> and its CyberCANOEs.<\/p>\n","protected":false},"excerpt":{"rendered":"<p><abbr>糖心视频<\/abbr> West <span aria-label=\"Oahu\">O&#699;ahu<\/span> and <abbr>糖心视频<\/abbr> M&#257;noa partner to present <abbr>糖心视频<\/abbr>&#8217;s first video game development class using Cyber<abbr>CANOE<\/abbr> <\/p>\n","protected":false},"author":16,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[25,12],"tags":[308,1183,620,332,484,9,59,56],"class_list":["post-31810","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-academic-news","category-video","tag-college-of-natural-sciences","tag-cybercanoe","tag-data-visualization","tag-hawaii-innovation-initiative","tag-information-and-computer-science","tag-uh-manoa","tag-uh-west-oahu","tag-video-2","entry","has-media"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- 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